A STEAM project where students design a mini robot to solve a real-world need, working through problem solving, design, materials and marketing toward a final sketch and a 3D printed version.

Turn your classroom or makerspace into an inventor’s lab with this hands-on Kite & Bloom STEAM project! Students identify a real-world problem and design a mini robot to help solve it while building skills in science, technology, engineering, art, design, communication, and problem-solving.
Students move through the full design-thinking process — naming and designing their robot, sketching and labelling parts, selecting materials, explaining how it works, and preparing the design for 3D printing.
The project even adds an entrepreneurship twist as students create a product name, slogan, price, target market, and logo before pitching and sharing their final invention.
Perfect for STEAM classes, makerspaces, teacher-librarians, enrichment, project-based learning, and 3D printing units.